Finally! Glenn's Gases is avaliable for multiplayer! This is currently only for Minecraft 1.6.4, and a 1.6.2 version will arrive as well.

This is a silent release, meaning there is no new version number. The SMP version hasn't been tested very much, so please report any issues you may find.

Glenn's Gases has been moved to a new official web site! If you're reading this, you're on it right now!

The Minecraft Forums topic will still be active for discussion, but all the info will be moved here. I will be posting news here.

On a side note, Glenn's Gases 1.4.3 is now avaliable. It simply fixes a missing gas furnace GUI texture, nothing else!

Glenn's Gases 1.4.2 is here! This is a release with a large amount of minor tweaks, with a few additions. The Mechanical Update is no longer in a public beta state.

  • Glenn's Gases has been separated into the Gases Framework and Glenn's Gases itself. The Gases Framework alone barely affects the game at all, but it contains the utilities used by Glenn's Gases, which can be used by other mods. Being separate, other mods with gases can work without the features of Glenn's Gases. Tutorials for using the API are coming.
  • Glenn's Gases is now the parent of Glenn's Gases Core.
  • No more "flaky" gases in the nether. "Floating" gas rendering has been updated to look better.
  • Gas now flows more intelligently. Should reduce lag in the Nether by a bit.
  • Gas explosions explode more according to the size of the exploded volume.
  • Slightly increased the amount of generated gas.
  • Gas fires are now much scarier.
  • Mining coal now creates highly explosive coal dust.
  • Water can now flow into and break gas.
  • Added Gas Detector.
  • Added Gas Sensitive Chip. Currently only used in recipe for Gas Detector.
  • Void gas no longer appears above 64 blocks height. Can be changed in the configuration.
  • Configuration changes: Generation of different gases can be altered by amount instead of a boolean value. It is now possible to make any block ignite gas in the configuration by putting the block's ID in a list in the configuration (other/additionalIgnitionBlocks).
  • Fixed large issue with piping which would cause unnecessary exploding pumps.
  • Fixed an issue where redstone was unable to disable/enable pumps.
  • Many mechanical blocks no longer break almost instantly.
  • Some gases are no longer usable in pipes. The gases that were removed from piping served no function in being pumped around.
  • Removed acidic vapour from the creative menu because it served no purpose.

The Mechanical Update Public Beta v2 (1.4.1) is here! This is a minor release that fixes a few bugs.

  • Fixed a bug where shift clicking an item in a gas furnace would crash the game.
  • Gas pumps and collectors can now be enabled/disabled with redstone signals. A pump/collector will be disabled when it recieves a signal.
  • Fixed an issue where Nitrous gas would suffocate the player instead of poisoning them in the 1.6.2 version.
  • Fixed compatibility issue with rbdyck's Mithril mod. Note: This will cause your currently saved furnaces to lose items in their inventory!

Glenn's Gases for Minecraft 1.5.2 is no longer supported. It was released half a year ago, and a file copying mishap led to the loss of some core 1.5.2 source code. I feel it is necessary for players to update Minecraft to 1.6.2 or newer, so I am cutting all support for 1.5.2. You can still play with the 1.5.2 versions released before the Mechanical Update.

The Mechanical Update (1.4.0) is here!

Here's a list of some of the fundamental changes:

  • Added poisonous nitrous gas, which is nearly identical to the red gas, but it has different properties. Be careful when distinguishing these! Nitrous gas might have a reaction with water.
  • All gases can be harvested from pockets using a new gas collection block.
  • Added pipes, pumps, and tanks.
  • Every gas now has its own bottle. You can no longer catch gas like you used to, but you can put it in bottles by right clicking a bottle on a filled gas tank.
  • All Glenn's Gases blocks and items have been moved to their own creative tab.
  • Gases can be sampled using including/excluding samplers. Right click a filled sampler on a pump/collector to use this sampled gas as a filter, including/excluding respectively.
  • Lanterns have had a revamp, some bottled gases will make lanterns burn longer and some won't work as fuel at all.
  • Added a gas furnace. It can be filled with gas through piping. It has an unique temperature mechanic; Smelting an item will increase the furnace temperature, which in turn will cause items to smelt faster. Gas consumption remains the same no matter what the temperature is, meaning you can save gas and time by using a speedy warm furnace! This furnace is also able to smelt coal into diamonds!